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API > API/Plugins > API/Plugins/RemoteControl > API/Plugins/RemoteControl/URemoteControlLevelDependantBind- > API/Plugins/RemoteControl/URemoteControlLevelDependantBind-/SetBoundObject
References
| Module | RemoteControl |
| Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlBinding.h |
| Include | #include "RemoteControlBinding.h" |
| Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlBinding.cpp |
void SetBoundObject
&40;
const TSoftObjectPtr< ULevel > & Level,
const TSoftObjectPtr< UObject > & BoundObject
&41;
Remarks
Set the bound object by specifying the level it resides in. Useful is you want to set the bound object without loading the level/object.