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Unreal Engine C++ API Reference > Plugins > RemoteControl > URemoteControlLevelDependantBinding
- URemoteControlBinding::Resolve()
- URemoteControlLevelDependantBinding::Resolve()
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlBinding.h |
Include | #include "RemoteControlBinding.h" |
Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlBinding.cpp |
virtual UObject &42; Resolve&40;&41; const
Remarks
Resolve the bound object for the current map. Will return the PIE object when in a PIE session.