Navigation
Unreal Engine C++ API Reference > Plugins > RemoteControl > URemoteControlLevelDependantBinding
- URemoteControlBinding::IsValid()
- URemoteControlLevelDependantBinding::IsValid()
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlBinding.h |
Include | #include "RemoteControlBinding.h" |
Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlBinding.cpp |
virtual bool IsValid&40;&41; const
Remarks
Whether this binding represents a valid object.