Navigation
API > API/Plugins > API/Plugins/RemoteControl
Factory which is creates the instances of FRemoteControlProperty
| Name | IRemoteControlPropertyFactory |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlEntityFactory.h |
| Include Path | #include "RemoteControlEntityFactory.h" |
Syntax
class IRemoteControlPropertyFactory : public TSharedFromThis< IRemoteControlPropertyFactory >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → IRemoteControlPropertyFactory
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IRemoteControlPropertyFactory() |
Virtual destructor | RemoteControlEntityFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedPtr< FRemoteControlProperty > CreateRemoteControlProperty
(
URemoteControlPreset* Preset, |
Expose a property from given preset | RemoteControlEntityFactory.h | |
virtual void PostSetObjectProperties
(
UObject* Object, |
Post set property action | RemoteControlEntityFactory.h | |
bool SupportExposedClass
(
UClass* Class |
Whether the factory support exposed object | RemoteControlEntityFactory.h |