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Unreal Engine C++ API Reference > Plugins > RemoteControl > FRemoteControlProtocolMapping
Type | Name | Description | |
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TEnableIfRemoteControlTypeTraits::TIsStringLikeValue< ValueType >::Value, ValueType >::Type | Get Mapping Property Value as a primitive type | |
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TEnableIf< RemoteControlTypeTraits::TIsStringLikeValue< ValueType >::Value, ValueType >::Type | Get Mapping Property String-like Value as a primitive type | |
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TEnableIf< std::is_same_v< FStructProperty, PropertyType >, ValueType >::Type | Get Mapping Property Struct Value as a primitive type |