Navigation
API > API/Plugins > API/Plugins/RemoteControl > API/Plugins/RemoteControl/FRCFieldPathSegment
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RemoteControlFieldPath.h | |||
FRCFieldPathSegment
(
FStringView SegmentName |
Builds a segment from a name. | RemoteControlFieldPath.h |
FRCFieldPathSegment()
| Name | FRCFieldPathSegment |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlFieldPath.h |
| Include Path | #include "RemoteControlFieldPath.h" |
FRCFieldPathSegment()
FRCFieldPathSegment(FStringView)
Description
Builds a segment from a name.
| Name | FRCFieldPathSegment |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlFieldPath.h |
| Include Path | #include "RemoteControlFieldPath.h" |
| Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlFieldPath.cpp |
FRCFieldPathSegment
(
FStringView SegmentName
)