Navigation
Unreal Engine C++ API Reference > Plugins > Reflex > FReflexMaxTickRateHandler
- IMaxTickRateHandlerModule::SetFlags()
- FReflexMaxTickRateHandler::SetFlags()
References
Module | Reflex |
Header | /Engine/Plugins/Runtime/Nvidia/Reflex/Source/Public/ReflexMaxTickRateHandler.h |
Include | #include "ReflexMaxTickRateHandler.h" |
Source | /Engine/Plugins/Runtime/Nvidia/Reflex/Source/Private/ReflexMaxTickRateHandler.cpp |
virtual void SetFlags
&40;
uint32 Flags
&41;
Remarks
Used to provide a generic customization interface for custom tick rate handlers.