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Unreal Engine C++ API Reference > Plugins > RawInput > URawInputSettings
Syntax
UPROPERTY&40;Config, EditAnywhere, Category&61;"Device Configurations"&41;
TArray< FRawInputDeviceConfiguration > DeviceConfigurations
Remarks
List of bindings to apply based on Vendor and Product Id, these are applied in order. To set a default, add an entry with empty product/vendor id at the end of the array