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API > API/Plugins > API/Plugins/ProxyTable
EXPERIMENTAL: Table mapping of proxy assets to a specific asset.
| Name | UProxyTable |
| Type | class |
| Header File | /Engine/Plugins/Chooser/Source/ProxyTable/Public/ProxyTable.h |
| Include Path | #include "ProxyTable.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, Experimental)
class UProxyTable : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UProxyTable
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UProxyTable () |
ProxyTable.h | ||
UProxyTable
(
const FObjectInitializer& ObjectInitializer |
ProxyTable.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Entries | TArray< FProxyEntry > | ProxyTable.h |
|
|
| InheritEntriesFrom | TArray< TObjectPtr< UProxyTable > > | ProxyTable.h |
|
|
| Keys | TArray< FGuid > | ProxyTable.h | ||
| OnProxyTableChanged | FProxyTableChanged | ProxyTable.h | ||
| RuntimeValues | TArray< FRuntimeProxyValue > | ProxyTable.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ProxyDependencies | TArray< TWeakObjectPtr< UProxyAsset > > | ProxyTable.h | ||
| TableDependencies | TArray< TWeakObjectPtr< UProxyTable > > | ProxyTable.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
ProxyTable.h | ||
UObject * FindProxyObject
(
const FGuid& Key, |
ProxyTable.h | ||
FObjectChooserBase::EIteratorStatus FindProxyObjectMulti
(
const FGuid& Key, |
ProxyTable.h | ||
FObjectChooserBase::EIteratorStatus IterateProxyObjects
(
const FGuid& Key, |
ProxyTable.h | ||
FObjectChooserBase::EIteratorStatus IterateProxyObjects
(
const FGuid& Key, |
ProxyTable.h | ||
virtual void PostLoad() |
ProxyTable.h | ||
virtual void PostTransacted
(
const FTransactionObjectEvent& TransactionEvent |
ProxyTable.h |