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API > API/Plugins > API/Plugins/ProxyTable
| Name | FProxyEntry |
| Type | struct |
| Header File | /Engine/Plugins/Chooser/Source/ProxyTable/Public/ProxyTable.h |
| Include Path | #include "ProxyTable.h" |
Syntax
USTRUCT ()
struct FProxyEntry
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Key | FName | Temporarily leaving this property for backwards compatibility with old content which used FNames rather than UProxyAsset | ProxyTable.h |
|
| OutputStructData | TArray< FProxyStructOutput > | ProxyTable.h |
|
|
| Proxy | TObjectPtr< UProxyAsset > | ProxyTable.h |
|
|
| ValueStruct | FInstancedStruct | ProxyTable.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FGuid GetGuid() |
Proxy Entry. | ProxyTable.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FProxyEntry& Other |
ProxyTable.h |