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API > API/Plugins > API/Plugins/ProxyLODMeshReduction > API/Plugins/ProxyLODMeshReduction/IVoxelBasedCSG > API/Plugins/ProxyLODMeshReduction/IVoxelBasedCSG/FPlacedMesh
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPlacedMesh () |
ProxyLODVolume.h | ||
FPlacedMesh
(
const FPlacedMesh& other |
ProxyLODVolume.h | ||
FPlacedMesh
(
const FMeshDescription* MeshIn, |
ProxyLODVolume.h |
FPlacedMesh()
| Name | FPlacedMesh |
| Type | function |
| Header File | /Engine/Plugins/Editor/ProxyLODPlugin/Source/ProxyLOD/Public/ProxyLODVolume.h |
| Include Path | #include "ProxyLODVolume.h" |
FPlacedMesh()
FPlacedMesh(const FPlacedMesh &)
| Name | FPlacedMesh |
| Type | function |
| Header File | /Engine/Plugins/Editor/ProxyLODPlugin/Source/ProxyLOD/Public/ProxyLODVolume.h |
| Include Path | #include "ProxyLODVolume.h" |
FPlacedMesh
(
const FPlacedMesh & other
)
FPlacedMesh(const FMeshDescription *, const FTransform &)
| Name | FPlacedMesh |
| Type | function |
| Header File | /Engine/Plugins/Editor/ProxyLODPlugin/Source/ProxyLOD/Public/ProxyLODVolume.h |
| Include Path | #include "ProxyLODVolume.h" |
FPlacedMesh
(
const FMeshDescription * MeshIn,
const FTransform & TransformIn
)