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Unreal Engine C++ API Reference > Plugins > PoseSearchEditor > UAnimGraphNode_MotionMatching
- UAnimGraphNode_Base::DoesSupportTimeForTransitionGetter()
- UAnimGraphNode_MotionMatching::DoesSupportTimeForTransitionGetter()
References
Module | PoseSearchEditor |
Header | /Engine/Plugins/Experimental/Animation/PoseSearch/Source/Editor/Public/AnimGraphNode_MotionMatching.h |
Include | #include "AnimGraphNode_MotionMatching.h" |
Source | /Engine/Plugins/Experimental/Animation/PoseSearch/Source/Editor/Private/AnimGraphNode_MotionMatching.cpp |
virtual bool DoesSupportTimeForTransitionGetter&40;&41; const
Remarks
BEGIN Interface to support transition getter if you return true for DoesSupportExposeTimeForTransitionGetter you should implement all below functions