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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_Base
- UAnimGraphNode_Base::DoesSupportTimeForTransitionGetter()
- UAnimGraphNode_MotionMatching::DoesSupportTimeForTransitionGetter()
- UAnimGraphNode_BlendStack::DoesSupportTimeForTransitionGetter()
- UAnimGraphNode_PoseBlendNode::DoesSupportTimeForTransitionGetter()
- UAnimGraphNode_BlendSpacePlayer::DoesSupportTimeForTransitionGetter()
- UAnimGraphNode_BlendSpaceEvaluator::DoesSupportTimeForTransitionGetter()
- UAnimGraphNode_PoseByName::DoesSupportTimeForTransitionGetter()
- UAnimGraphNode_SequenceEvaluator::DoesSupportTimeForTransitionGetter()
- UAnimGraphNode_SequencePlayer::DoesSupportTimeForTransitionGetter()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h |
Include | #include "AnimGraphNode_Base.h" |
virtual bool DoesSupportTimeForTransitionGetter&40;&41; const
Remarks
BEGIN Interface to support transition getter if you return true for DoesSupportExposeTimeForTransitionGetter you should implement all below functions