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API > API/Plugins > API/Plugins/PoseSearch > API/Plugins/PoseSearch/FSearchContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSearchContext
(
const FSearchContext& Other |
Deleting copies and moves since members could reference other members (e.g.: ContinuingPoseValues could point to ContinuingPoseValuesData, so it'll require proper copies and movers implementations) | PoseSearch/PoseSearchContext.h | |
FSearchContext
(
FSearchContext&& Other |
PoseSearch/PoseSearchContext.h | ||
FSearchContext
(
float InDesiredPermutationTimeOffset, |
PoseSearch/PoseSearchContext.h | ||
FSearchContext
(
float InDesiredPermutationTimeOffset, |
PoseSearch/PoseSearchContext.h | ||
FSearchContext
(
float InDesiredPermutationTimeOffset, |
PoseSearch/PoseSearchContext.h |
FSearchContext(const FSearchContext &)
Description
Deleting copies and moves since members could reference other members (e.g.: ContinuingPoseValues could point to ContinuingPoseValuesData, so it'll require proper copies and movers implementations)
| Name | FSearchContext |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchContext.h |
| Include Path | #include "PoseSearch/PoseSearchContext.h" |
FSearchContext
(
const FSearchContext & Other
)
FSearchContext(FSearchContext &&)
| Name | FSearchContext |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchContext.h |
| Include Path | #include "PoseSearch/PoseSearchContext.h" |
FSearchContext
(
FSearchContext && Other
)
FSearchContext(float, const FFloatInterval &, const FPoseSearchEvent &)
| Name | FSearchContext |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchContext.h |
| Include Path | #include "PoseSearch/PoseSearchContext.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchContext.cpp |
FSearchContext
(
float InDesiredPermutationTimeOffset,
const FFloatInterval & InPoseJumpThresholdTime,
const FPoseSearchEvent & InEventToSearch
)
FSearchContext(float, const FPoseIndicesHistory *, const FSearchResult &, const FFloatInterval &, bool)
| Name | FSearchContext |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchContext.h |
| Include Path | #include "PoseSearch/PoseSearchContext.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchContext.cpp |
FSearchContext
(
float InDesiredPermutationTimeOffset,
const FPoseIndicesHistory * InPoseIndicesHistory,
const FSearchResult & InCurrentResult,
const FFloatInterval & InPoseJumpThresholdTime,
bool bInUseCachedChannelData
)
FSearchContext(float, const FPoseIndicesHistory *, const FSearchResult &, const FFloatInterval &, const FPoseSearchEvent &)
| Name | FSearchContext |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchContext.h |
| Include Path | #include "PoseSearch/PoseSearchContext.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchContext.cpp |
FSearchContext
(
float InDesiredPermutationTimeOffset,
const FPoseIndicesHistory * InPoseIndicesHistory,
const FSearchResult & InCurrentResult,
const FFloatInterval & InPoseJumpThresholdTime,
const FPoseSearchEvent & InEventToSearch
)