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API > API/Plugins > API/Plugins/PoseSearch > API/Plugins/PoseSearch/FDatabasePoseIdx
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const UAnimationAsset * GetCurrentResultAnimationAsset () |
Experimental, this feature might be removed without warning, not for production use. | PoseSearch/PoseSearchResult.h | |
const UAnimationAsset * GetCurrentResultAnimationAsset
(
const FRole& Role |
Experimental, this feature might be removed without warning, not for production use. | PoseSearch/PoseSearchResult.h |
GetCurrentResultAnimationAsset()
Description
Experimental, this feature might be removed without warning, not for production use.
| Name | GetCurrentResultAnimationAsset |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchResult.h |
| Include Path | #include "PoseSearch/PoseSearchResult.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchResult.cpp |
const UAnimationAsset * GetCurrentResultAnimationAsset() const
GetCurrentResultAnimationAsset(const FRole &)
Description
Experimental, this feature might be removed without warning, not for production use.
| Name | GetCurrentResultAnimationAsset |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchResult.h |
| Include Path | #include "PoseSearch/PoseSearchResult.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchResult.cpp |
const UAnimationAsset * GetCurrentResultAnimationAsset
(
const FRole & Role
) const