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API > API/Plugins > API/Plugins/PoseSearch
| Name | FDatabasePoseIdx |
| Type | struct |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchResult.h |
| Include Path | #include "PoseSearch/PoseSearchResult.h" |
Syntax
struct FDatabasePoseIdx
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDatabasePoseIdx() |
PoseSearch/PoseSearchResult.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Database | TWeakObjectPtr< const UPoseSearchDatabase > | Database associated to this search result. Poses are derived data stored in Database->GetSearchIndex() | PoseSearch/PoseSearchResult.h | |
| PoseIdx | int32 | Pose index from Database associated to this search result | PoseSearch/PoseSearchResult.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const UAnimationAsset * GetCurrentResultAnimationAsset () |
Experimental, this feature might be removed without warning, not for production use. | PoseSearch/PoseSearchResult.h | |
const UAnimationAsset * GetCurrentResultAnimationAsset
(
const FRole& Role |
Experimental, this feature might be removed without warning, not for production use. | PoseSearch/PoseSearchResult.h | |
const FSearchIndexAsset * GetSearchIndexAsset
(
bool bMandatory |
PoseSearch/PoseSearchResult.h | ||
bool IsValid() |
PoseSearch/PoseSearchResult.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FDatabasePoseIdx& Other |
PoseSearch/PoseSearchResult.h |