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API > API/Plugins > API/Plugins/PoseSearch
| Name | FComponentSpacePoseProvider |
| Type | struct |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchHistory.h |
| Include Path | #include "PoseSearch/PoseSearchHistory.h" |
Syntax
struct FComponentSpacePoseProvider : public UE::PoseSearch::IComponentSpacePoseProvider
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FComponentSpacePoseProvider
(
FCSPose< FCompactPose >& InComponentSpacePose |
PoseSearch/PoseSearchHistory.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ComponentSpacePose | FCSPose< FCompactPose > & | PoseSearch/PoseSearchHistory.h |
Functions
Public
Overridden from IComponentSpacePoseProvider
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FTransform CalculateComponentSpaceTransform
(
const FSkeletonPoseBoneIndex SkeletonBoneIdx |
PoseSearch/PoseSearchHistory.h | ||
virtual const USkeleton * GetSkeletonAsset() |
PoseSearch/PoseSearchHistory.h |