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| Name | FAnimNode_PoseSearchComponentSpaceHistoryCollector |
| Type | struct |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/AnimNode_PoseSearchHistoryCollector.h |
| Include Path | #include "PoseSearch/AnimNode_PoseSearchHistoryCollector.h" |
Syntax
USTRUCT (BlueprintInternalUseOnly)
struct FAnimNode_PoseSearchComponentSpaceHistoryCollector : public FAnimNode_PoseSearchHistoryCollector_Base
Inheritance Hierarchy
- FAnimNode_Base → FAnimNode_PoseSearchHistoryCollector_Base → FAnimNode_PoseSearchComponentSpaceHistoryCollector
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Source | FComponentSpacePoseLink | PoseSearch/AnimNode_PoseSearchHistoryCollector.h |
|
Functions
Public
Overridden from FAnimNode_Base
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CacheBones_AnyThread
(
const FAnimationCacheBonesContext& Context |
PoseSearch/AnimNode_PoseSearchHistoryCollector.h | ||
virtual void EvaluateComponentSpace_AnyThread
(
FComponentSpacePoseContext& Output |
PoseSearch/AnimNode_PoseSearchHistoryCollector.h | ||
virtual void GatherDebugData
(
FNodeDebugData& DebugData |
PoseSearch/AnimNode_PoseSearchHistoryCollector.h | ||
virtual void Initialize_AnyThread
(
const FAnimationInitializeContext& Context |
PoseSearch/AnimNode_PoseSearchHistoryCollector.h | ||
virtual void Update_AnyThread
(
const FAnimationUpdateContext& Context |
PoseSearch/AnimNode_PoseSearchHistoryCollector.h |