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API > API/Plugins > API/Plugins/PlainProps
| Name | FSchemaBindings |
| Type | class |
| Header File | /Engine/Plugins/Experimental/PlainProps/Source/Public/PlainPropsBind.h |
| Include Path | #include "PlainPropsBind.h" |
Syntax
class FSchemaBindings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSchemaBindings
(
FDebugIds In |
PlainPropsBind.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FSchemaBindings() |
PlainPropsBind.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bindings | TArray< TUniquePtr< FSchemaBinding > > | PlainPropsBind.h | ||
| Debug | FDebugIds | PlainPropsBind.h | ||
| Declarations | TArray< FStructDeclarationPtr > | PlainPropsBind.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BindStruct
(
FBindId Id, |
PlainPropsBind.h | ||
void BindStruct
(
FBindId Id, |
PlainPropsBind.h | ||
void DropStruct
(
FBindId Id |
PlainPropsBind.h | ||
const FStructDeclaration * FindDeclaration
(
FBindId Id |
PlainPropsBind.h | ||
const FSchemaBinding * FindStruct
(
FBindId Id |
PlainPropsBind.h | ||
const FSchemaBinding * FindStruct
(
FBindId Id, |
PlainPropsBind.h | ||
FDebugIds GetDebug() |
PlainPropsBind.h | ||
const FStructDeclaration & GetDeclaration
(
FBindId Id |
PlainPropsBind.h | ||
const FSchemaBinding & GetStruct
(
FBindId Id |
PlainPropsBind.h | ||
const FSchemaBinding & GetStruct
(
FBindId Id, |
PlainPropsBind.h | ||
| PlainPropsBind.h | |||
UE_NONCOPYABLE
(
FSchemaBindings |
PlainPropsBind.h |