Navigation
API > API/Plugins > API/Plugins/PlainProps
Members are loaded in saved FStructSchema order, not current offset order unless upgrade layer reorders.
| Name | FSchemaBinding |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/PlainProps/Source/Public/PlainPropsBind.h |
| Include Path | #include "PlainPropsBind.h" |
Syntax
struct FSchemaBinding
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DeclId | FDeclId | PlainPropsBind.h | ||
| Members | FMemberBindType | PlainPropsBind.h | ||
| NumInnerIds | uint16 | PlainPropsBind.h | ||
| NumInnerRanges | uint16 | PlainPropsBind.h | ||
| NumMembers | uint16 | PlainPropsBind.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 CalculateSize() |
PlainPropsBind.h | ||
const FInnerId * GetInnerIds() |
PlainPropsBind.h | ||
const FMemberBindType * GetInnerRangeTypes() |
PlainPropsBind.h | ||
const uint32 * GetOffsets() |
PlainPropsBind.h | ||
const FRangeBinding * GetRangeBindings() |
PlainPropsBind.h | ||
bool HasSuper() |
PlainPropsBind.h |