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API > API/Plugins > API/Plugins/PixelCapture > API/Plugins/PixelCapture/FPixelCaptureCapturer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void EndProcess () |
Call this to mark the end of processing. Will commit the current write buffer into the read buffer. | PixelCaptureCapturer.h | |
void EndProcess
(
TSharedPtr< IPixelCaptureOutputFrame > OutputBuffer |
PixelCaptureCapturer.h |
EndProcess()
Description
Call this to mark the end of processing. Will commit the current write buffer into the read buffer.
| Name | EndProcess |
| Type | function |
| Header File | /Engine/Plugins/Media/PixelCapture/Source/PixelCapture/Public/PixelCaptureCapturer.h |
| Include Path | #include "PixelCaptureCapturer.h" |
void EndProcess()
EndProcess(TSharedPtr< IPixelCaptureOutputFrame >)
| Name | EndProcess |
| Type | function |
| Header File | /Engine/Plugins/Media/PixelCapture/Source/PixelCapture/Public/PixelCaptureCapturer.h |
| Include Path | #include "PixelCaptureCapturer.h" |
| Source | /Engine/Plugins/Media/PixelCapture/Source/PixelCapture/Private/PixelCaptureCapturer.cpp |
void EndProcess
(
TSharedPtr < IPixelCaptureOutputFrame > OutputBuffer
)