Navigation
API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/UPhysicsControlInitializerCompon-
References
| Module | PhysicsControl |
| Header | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlActor.h |
| Include | #include "PhysicsControlActor.h" |
| Source | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Private/PhysicsControlActor.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;PhysicsControl&41;
void CreateControls
&40;
UPhysicsControlComponent &42; PhysicsControlComponent
&41;
Remarks
This creates all the controls specified in the Initial properties. You can call it explicitly, or you can opt to have it called at BeginPlay using CreateControlsAtBeginPlay.