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A set of kinematic targets
| Name | FRigidBodyKinematicTargets |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Public/RigidBodyControlData.h |
| Include Path | #include "RigidBodyControlData.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigidBodyKinematicTargets
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Targets | TMap< FName, FRigidBodyKinematicTarget > | Targets to apply to the named body modifier | RigidBodyControlData.h |
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