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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/FPosQuat > API/Plugins/PhysicsControl/FPosQuat/op_mul
References
| Module | PhysicsControl |
| Header | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlPoseData.h |
| Include | #include "PhysicsControlPoseData.h" |
FPosQuat operator*
(
const FPosQuat & Other
) const
Remarks
Note that multiplication operates in the same sense as FQuat - i.e. in reverse compared to FTransform WorldChildTM = WorldParentTM * ChildRelParentTM