Navigation
API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/FPhysicsControlSparseData
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=PhysicsControl,
Meta=(ClampMin="0.0", editcondition="bEnableMaxForce"))
float MaxForce
Remarks
The maximum force used to drive the linear motion. Zero indicates no limit. Note - not yet implemented for RigidBodyWithControl