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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/FPhysicsControl
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Category&61;PhysicsControl&41;
FPhysicsControlTarget ControlTarget
Remarks
The position/orientation etc targets for the controls. These are procedural/explicit control targets - skeletal meshes have the option to use skeletal animation as well, in which case these targets are expressed as relative to that animation.