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Unreal Engine C++ API Reference > Plugins > PerforceSourceControl
Inheritance Hierarchy
- TSharedFromThis
- ISourceControlOperation
- FSourceControlOperationBase
- FPerforceSourceControlChangeStatusOperation
References
Module | PerforceSourceControl |
Header | /Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Public/PerforceSourceControlChangeStatusOperation.h |
Include | #include "PerforceSourceControlChangeStatusOperation.h" |
Syntax
class FPerforceSourceControlChangeStatusOperation : public FSourceControlOperationBase
Remarks
This operation wraps the p4 cstat command which returns a list of all changelists for a given path and whether they are synced (have), will need to be synced (need) or partially synced. As this is somewhat specific to Perforce it can only be used directly, it is not part of the shared operation interfaces in SourceControlOperations.h
Variables
Type | Name | Description | |
---|---|---|---|
TArray< FChangelistStatusEntry > | OutResults | Entries will be in the order they were reported in by perforce |
Destructors
Type | Name | Description | |
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