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API > API/Plugins > API/Plugins/Paper2D
Implements the settings for the Paper2D plugin.
| Name | UPaperRuntimeSettings |
| Type | class |
| Header File | /Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperRuntimeSettings.h |
| Include Path | #include "PaperRuntimeSettings.h" |
Syntax
UCLASS (MinimalAPI, Config=Engine, defaultconfig)
class UPaperRuntimeSettings : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPaperRuntimeSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UPaperRuntimeSettings
(
const FObjectInitializer& ObjectInitializer |
PaperRuntimeSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnableSpriteAtlasGroups | bool | Enables experimental incomplete and unsupported texture atlas groups that sprites can be assigned to. | PaperRuntimeSettings.h |
|
| bEnableTerrainSplineEditing | bool | Enables experimental incomplete and unsupported 2D terrain spline editing. Note: You need to restart the editor when enabling this setting for the change to fully take effect. | PaperRuntimeSettings.h |
|
| bResizeSpriteDataToMatchTextures | bool | Enables automatic resizing of various sprite data that is authored in texture space if the source texture gets resized (sockets, the pivot, render and collision geometry, etc...) | PaperRuntimeSettings.h |
|