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API > API/Plugins > API/Plugins/Paper2D > API/Plugins/Paper2D/UPaperFlipbookComponent
Description
Jump to a position in the flipbook (expressed in seconds). If bFireEvents is true, event functions will fire, otherwise they will not.
| Name | SetPlaybackPosition |
| Type | function |
| Header File | /Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbookComponent.h |
| Include Path | #include "PaperFlipbookComponent.h" |
| Source | /Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Components|Flipbook")
void SetPlaybackPosition
(
float NewPosition,
bool bFireEvents
)