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API > API/Plugins > API/Plugins/Paper2D
| Name | EFlipbookCollisionMode::Type |
| Type | enum |
| Header File | /Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbook.h |
| Include Path | #include "PaperFlipbook.h" |
Syntax
namespace EFlipbookCollisionMode
{
enum Type
{
NoCollision,
FirstFrameCollision,
EachFrameCollision,
}
}
Values
| Name | Remarks |
|---|---|
| NoCollision | The flipbook has no collision |
| FirstFrameCollision | The flipbook has non-animated collision based on the first frame of the animation |
| EachFrameCollision | The flipbook changes collision each frame based on the animation (Note: This setting is not recommended and is very expensive, recreating the physics state every frame) |