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API > API/Plugins > API/Plugins/PanoramicCapture
| Name | FStereoCaptureDoneAction |
| Type | class |
| Header File | /Engine/Plugins/Experimental/PanoramicCapture/Source/PanoramicCapture/Public/StereoCapturePawn.h |
| Include Path | #include "StereoCapturePawn.h" |
Syntax
class FStereoCaptureDoneAction : public FPendingLatentAction
Inheritance Hierarchy
- FPendingLatentAction → FStereoCaptureDoneAction
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStereoCaptureDoneAction
(
const FLatentActionInfo& LatentInfo |
StereoCapturePawn.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CallbackTarget | FWeakObjectPtr | StereoCapturePawn.h | ||
| ExecutionFunction | FName | StereoCapturePawn.h | ||
| IsStereoCaptureDone | bool | StereoCapturePawn.h | ||
| OutputLink | int32 | StereoCapturePawn.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetDescription() |
Returns a human readable description of the latent operation's current state. | StereoCapturePawn.h | |
virtual void UpdateOperation
(
FLatentResponse& Response |
StereoCapturePawn.h |