Navigation
API > API/Plugins > API/Plugins/PCGGeometryScriptInterop
Base class for Dynamic Mesh elements
| Name | IPCGDynamicMeshBaseElement |
| Type | class |
| Header File | /Engine/Plugins/PCGInterops/PCGGeometryScriptInterop/Source/PCGGeometryScriptInterop/Public/Elements/PCGDynamicMeshBaseElement.h |
| Include Path | #include "Elements/PCGDynamicMeshBaseElement.h" |
Syntax
class IPCGDynamicMeshBaseElement : public IPCGElement
Implements Interfaces
Derived Classes
IPCGDynamicMeshBaseElement derived class hierarchy
Functions
Protected
Overridden from IPCGElement
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsCacheable
(
const UPCGSettings* |
All dyn mesh elements are not cacheable to benefit from stealing data. | Elements/PCGDynamicMeshBaseElement.h | |
virtual bool ShouldVerifyIfOutputsAreUsedMultipleTimes
(
const UPCGSettings* |
Elements/PCGDynamicMeshBaseElement.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UPCGDynamicMeshData * CopyOrSteal
(
const FPCGTaggedData& InTaggedData, |
Elements/PCGDynamicMeshBaseElement.h |