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API > API/Plugins > API/Plugins/PCGGeometryScriptInterop > API/Plugins/PCGGeometryScriptInterop/Elements > API/Plugins/PCGGeometryScriptInterop/Elements/UPCGStaticMeshToDynamicMeshSetti-
Syntax
UPROPERTY (EditAnywhere, Category="Settings",
Meta=(EditCondition="bExtractMaterials", EditConditionHides))
TArray < TSoftObjectPtr < UMaterialInterface > > OverrideMaterials
Remarks
If it extracts materials, we can specify override materials. It needs to have the same number of material overrides than there are materials on the static mesh.