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API > API/Plugins > API/Plugins/PCGGeometryScriptInterop > API/Plugins/PCGGeometryScriptInterop/Elements > API/Plugins/PCGGeometryScriptInterop/Elements/UPCGGeometryBlueprintElement
References
| Module | PCGGeometryScriptInterop |
| Header | /Engine/Plugins/PCGInterops/PCGGeometryScriptInterop/Source/PCGGeometryScriptInterop/Public/Elements/PCGGeometryBlueprintElement.h |
| Include | #include "Elements/PCGGeometryBlueprintElement.h" |
| Source | /Engine/Plugins/PCGInterops/PCGGeometryScriptInterop/Source/PCGGeometryScriptInterop/Private/Elements/PCGGeometryBlueprintElement.cpp |
virtual void ExecuteWithContext_Implementation
(
FPCGContext & InContext,
const FPCGDataCollection & Input,
FPCGDataCollection & Output
)
Remarks
Virtual implementation to streamline the creation of a Geometry Script node processing. Do not override this function or Execute if you want to use the streamlined version.