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API > API/Plugins > API/Plugins/PCGGeometryScriptInterop > API/Plugins/PCGGeometryScriptInterop/Elements
Inheritance Hierarchy
- UObject
- UPCGData
- UPCGSettingsInterface
- UPCGSettings
- UPCGDynamicMeshBaseSettings
- UPCGAppendMeshesFromPointsSettings
References
| Module | PCGGeometryScriptInterop |
| Header | /Engine/Plugins/PCGInterops/PCGGeometryScriptInterop/Source/PCGGeometryScriptInterop/Public/Elements/PCGAppendMeshesFromPoints.h |
| Include | #include "Elements/PCGAppendMeshesFromPoints.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGAppendMeshesFromPointsSettings : public UPCGDynamicMeshBaseSettings
Remarks
Append meshes at the points transforms. Mesh can be a single static mesh, multiple meshes coming from the points or another dynamic mesh.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bExtractMaterials | Allows to extract materials from the static mesh and set them in the resulting append. | |
| bool | bSynchronousLoad | ||
| FPCGAttributePropertyInputSelector | MeshAttribute | ||
| EPCGAppendMeshesFromPointsMode | Mode | ||
| int32 | RequestedLODIndex | ||
| EGeometryScriptLODType | RequestedLODType | LOD type to use when creating DynamicMesh from specified StaticMesh. | |
| TSoftObjectPtr< UStaticMesh > | StaticMesh |
Overridden from UPCGSettings
| Type | Name | Description | |
|---|---|---|---|
| FPCGElementPtr | |||
| EPCGChangeType | GetChangeTypeForProperty
(
const FName& InPropertyName |
Gets the change impact for a given property. | |
| FName | |||
| FText | |||
| FText | |||
| TArray< FPCGPinProperties > | Returns an array of all the input pin properties. You should not add manually a "params" pin, it is handled automatically by FillOverridableParamsPins. | ||
| TArray< FPCGPinProperties > |