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API > API/Plugins > API/Plugins/PCGGeometryScriptInterop > API/Plugins/PCGGeometryScriptInterop/Elements
Inheritance Hierarchy
- IPCGElement
- IPCGDynamicMeshBaseElement
- FPCGStaticMeshToDynamicMeshElement
References
| Module | PCGGeometryScriptInterop |
| Header | /Engine/Plugins/PCGInterops/PCGGeometryScriptInterop/Source/PCGGeometryScriptInterop/Public/Elements/PCGStaticMeshToDynamicMeshElement.h |
| Include | #include "Elements/PCGStaticMeshToDynamicMeshElement.h" |
Syntax
class FPCGStaticMeshToDynamicMeshElement : public IPCGDynamicMeshBaseElement
Overridden from IPCGElement
| Type | Name | Description | |
|---|---|---|---|
| bool | CanExecuteOnlyOnMainThread
(
FPCGContext* Context |
Returns true if the element, in its current phase can be executed only from the main thread | |
| FPCGContext * | Let each element optionally act as a concrete factory for its own context | ||
| bool | ExecuteInternal
(
FPCGContext* InContext |
Core execution method for the given element. Will be called until it returns true. | |
| bool | PrepareDataInternal
(
FPCGContext* Context |
The prepare data phase is one where it is more likely to be able to multithread |