Navigation
API > API/Plugins > API/Plugins/PCGGeometryScriptInterop > API/Plugins/PCGGeometryScriptInterop/Elements
Inheritance Hierarchy
- IPCGElement
- FPCGSaveDynamicMeshToAssetElement
References
| Module | PCGGeometryScriptInterop |
| Header | /Engine/Plugins/PCGInterops/PCGGeometryScriptInterop/Source/PCGGeometryScriptInterop/Public/Elements/PCGSaveDynamicMeshToAsset.h |
| Include | #include "Elements/PCGSaveDynamicMeshToAsset.h" |
Syntax
class FPCGSaveDynamicMeshToAssetElement : public IPCGElement
Overridden from IPCGElement
| Type | Name | Description | |
|---|---|---|---|
| bool | CanExecuteOnlyOnMainThread
(
FPCGContext* Context |
Returns true if the element, in its current phase can be executed only from the main thread | |
| bool | ExecuteInternal
(
FPCGContext* InContext |
Core execution method for the given element. Will be called until it returns true. |