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API > API/Plugins > API/Plugins/PCGExternalDataInterop > API/Plugins/PCGExternalDataInterop/UPCGLoadAlembicSettings
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetupFromStandard
(
EPCGLoadAlembicStandardSetup InSetup |
Elements/PCGLoadAlembicElement.h |
|
|
static void SetupFromStandard
(
EPCGLoadAlembicStandardSetup InSetup, |
Elements/PCGLoadAlembicElement.h |
SetupFromStandard(EPCGLoadAlembicStandardSetup)
| Name | SetupFromStandard |
| Type | function |
| Header File | /Engine/Plugins/PCGInterops/PCGExternalDataInterop/Source/PCGExternalDataInterop/Public/Elements/PCGLoadAlembicElement.h |
| Include Path | #include "Elements/PCGLoadAlembicElement.h" |
| Source | /Engine/Plugins/PCGInterops/PCGExternalDataInterop/Source/PCGExternalDataInterop/Private/Elements/PCGLoadAlembicElement.cpp |
UFUNCTION (BlueprintCallable, Category="PCG|AlembicImport")
void SetupFromStandard
(
EPCGLoadAlembicStandardSetup InSetup
)
SetupFromStandard(EPCGLoadAlembicStandardSetup, FVector &, FVector &, bool &, TMap< FString, FPCGAttributePropertyInputSelector > &)
| Name | SetupFromStandard |
| Type | function |
| Header File | /Engine/Plugins/PCGInterops/PCGExternalDataInterop/Source/PCGExternalDataInterop/Public/Elements/PCGLoadAlembicElement.h |
| Include Path | #include "Elements/PCGLoadAlembicElement.h" |
| Source | /Engine/Plugins/PCGInterops/PCGExternalDataInterop/Source/PCGExternalDataInterop/Private/Elements/PCGLoadAlembicElement.cpp |
static void SetupFromStandard
(
EPCGLoadAlembicStandardSetup InSetup,
FVector & InConversionScale,
FVector & InConversionRotation,
bool & bInConversionFlipHandedness,
TMap < FString , FPCGAttributePropertyInputSelector > & InAttributeMapping
)