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API > API/Plugins > API/Plugins/PCGExternalDataInterop
| Name | UPCGLoadAlembicSettings |
| Type | class |
| Header File | /Engine/Plugins/PCGInterops/PCGExternalDataInterop/Source/PCGExternalDataInterop/Public/Elements/PCGLoadAlembicElement.h |
| Include Path | #include "Elements/PCGLoadAlembicElement.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGLoadAlembicSettings : public UPCGExternalDataSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSettingsInterface → UPCGSettings → UPCGExternalDataSettings → UPCGLoadAlembicSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AlembicFilePath | FFilePath | Elements/PCGLoadAlembicElement.h |
|
|
| bConversionFlipHandedness | bool | When changing handedness, it is sometimes needed to flip the rotation direction | Elements/PCGLoadAlembicElement.h |
|
| ConversionRotation | FVector | Rotation in Euler angles applied during import. For Max, use (90, 0, 0). | Elements/PCGLoadAlembicElement.h |
|
| ConversionScale | FVector | To prevent a dependency on the alembic editor module in this class, we'll keep around only the types we need. | Elements/PCGLoadAlembicElement.h |
|
| Setup | EPCGLoadAlembicStandardSetup | Elements/PCGLoadAlembicElement.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetupFromStandard
(
EPCGLoadAlembicStandardSetup InSetup |
Elements/PCGLoadAlembicElement.h |
|
Overridden from UPCGSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetDefaultNodeName() |
Elements/PCGLoadAlembicElement.h | ||
virtual FText GetDefaultNodeTitle() |
Elements/PCGLoadAlembicElement.h | ||
virtual FText GetNodeTooltipText() |
Elements/PCGLoadAlembicElement.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Elements/PCGLoadAlembicElement.h |
Protected
Overridden from UPCGSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FPCGElementPtr CreateElement() |
Elements/PCGLoadAlembicElement.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void SetupFromStandard
(
EPCGLoadAlembicStandardSetup InSetup, |
Elements/PCGLoadAlembicElement.h |