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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool FlattenAndCompress
(
const TArray< PCGMetadataEntryKey >& InEntryKeysToKeep |
Metadata/PCGMetadata.h | ||
bool FlattenAndCompress
(
const TMap< FPCGMetadataDomainID, TArrayView< const PCGMetadataEntryKey > >& InEntryKeysToKeepMappi... |
Unparents current metadata, flatten attribute and only keep the entries specified. | Metadata/PCGMetadata.h |
FlattenAndCompress(const TArray< PCGMetadataEntryKey > &)
| Name | FlattenAndCompress |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadata.h |
| Include Path | #include "Metadata/PCGMetadata.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGMetadata.cpp |
bool FlattenAndCompress
(
const TArray < PCGMetadataEntryKey > & InEntryKeysToKeep
)
FlattenAndCompress(const TMap< FPCGMetadataDomainID, TArrayView< const PCGMetadataEntryKey > > &)
Description
Unparents current metadata, flatten attribute and only keep the entries specified. Return true if something has changed and keys needs be updated.
| Name | FlattenAndCompress |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadata.h |
| Include Path | #include "Metadata/PCGMetadata.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGMetadata.cpp |
bool FlattenAndCompress
(
const TMap < FPCGMetadataDomainID , TArrayView < const PCGMetadataEntryKey > > & InEntryKeysToKeepMapping
)