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API > API/Plugins > API/Plugins/PCG
| Name | FPCGMetadataDomainID |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataCommon.h |
| Include Path | #include "Metadata/PCGMetadataCommon.h" |
Syntax
USTRUCT (BlueprintType )
struct FPCGMetadataDomainID
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Metadata/PCGMetadataCommon.h | |||
FPCGMetadataDomainID
(
EPCGMetadataDomainFlag InFlag, |
Metadata/PCGMetadataCommon.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CustomFlag | int32 | Metadata/PCGMetadataCommon.h |
|
|
| DebugName | FName | Metadata/PCGMetadataCommon.h |
|
|
| Flag | EPCGMetadataDomainFlag | Metadata/PCGMetadataCommon.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsDefault() |
Metadata/PCGMetadataCommon.h | ||
bool IsValid() |
Metadata/PCGMetadataCommon.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FPCGMetadataDomainID& Other |
Metadata/PCGMetadataCommon.h |