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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGMetadata
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddAttributes
(
const UPCGMetadata* InOther |
Creates missing attributes from another metadata if they are not currently present - note that this does not copy values | Metadata/PCGMetadata.h |
|
void AddAttributes
(
const FPCGMetadataInitializeParams& InParams |
Metadata/PCGMetadata.h |
AddAttributes(const UPCGMetadata *)
Description
Creates missing attributes from another metadata if they are not currently present - note that this does not copy values
| Name | AddAttributes |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadata.h |
| Include Path | #include "Metadata/PCGMetadata.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGMetadata.cpp |
UFUNCTION (BlueprintCallable, Category="PCG|Metadata")
void AddAttributes
(
const UPCGMetadata * InOther
)
AddAttributes(const FPCGMetadataInitializeParams &)
| Name | AddAttributes |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadata.h |
| Include Path | #include "Metadata/PCGMetadata.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGMetadata.cpp |
void AddAttributes
(
const FPCGMetadataInitializeParams & InParams
)