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Builds a collection of spline data from the selected actors.
| Name | UPCGGetSplineSettings |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGTypedGetter.h |
| Include Path | #include "Elements/PCGTypedGetter.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGGetSplineSettings : public UPCGDataFromActorSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSettingsInterface → UPCGSettings → UPCGDataFromActorSettings → UPCGGetSplineSettings
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UPCGGetSplineSettings() |
Elements/PCGTypedGetter.h |
Functions
Public
Overridden from UPCGDataFromActorSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EPCGDataType GetDataFilter() |
Override this to filter what kinds of data should be retrieved from the actor(s). | Elements/PCGTypedGetter.h |
Overridden from UPCGSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetDefaultNodeName() |
Elements/PCGTypedGetter.h | ||
virtual FText GetDefaultNodeTitle() |
Elements/PCGTypedGetter.h | ||
virtual FText GetNodeTooltipText() |
Elements/PCGTypedGetter.h |
Protected
Overridden from UPCGDataFromActorSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool DisplayModeSettings() |
Elements/PCGTypedGetter.h |
Overridden from UPCGSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TArray< FPCGPinProperties > OutputPinProperties() |
Elements/PCGTypedGetter.h |