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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGDataBinding
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddMeshSpawnerPrimitives
(
TObjectPtr< const UComputeKernel > InMeshSpawnerKernel, |
Compute/PCGDataBinding.h | ||
void AddMeshSpawnerPrimitives
(
TObjectPtr< const UComputeKernel > InMeshSpawnerKernel, |
Compute/PCGDataBinding.h |
AddMeshSpawnerPrimitives(TObjectPtr< const UComputeKernel >, const FPCGSpawnerPrimitives &)
| Name | AddMeshSpawnerPrimitives |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Compute/PCGDataBinding.h |
| Include Path | #include "Compute/PCGDataBinding.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Compute/PCGDataBinding.cpp |
void AddMeshSpawnerPrimitives
(
TObjectPtr < const UComputeKernel > InMeshSpawnerKernel,
const FPCGSpawnerPrimitives & Primitives
)
AddMeshSpawnerPrimitives(TObjectPtr< const UComputeKernel >, FPCGSpawnerPrimitives &&)
| Name | AddMeshSpawnerPrimitives |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Compute/PCGDataBinding.h |
| Include Path | #include "Compute/PCGDataBinding.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Compute/PCGDataBinding.cpp |
void AddMeshSpawnerPrimitives
(
TObjectPtr < const UComputeKernel > InMeshSpawnerKernel,
FPCGSpawnerPrimitives && Primitives
)