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API > API/Plugins > API/Plugins/PCG
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetTypeHash
(
const FPCGPinReference& In |
Compute/PCGComputeCommon.h | ||
uint32 GetTypeHash
(
const FPCGISMCBuilderParameters& Key |
Helpers/PCGActorHelpers.h | ||
uint32 GetTypeHash
(
const FPCGRuntimeGenerationRadii& InGenerationRadii |
PCGCommon.h | ||
uint32 GetTypeHash
(
const FPCGPartitionActorRecord& In |
PCGCommon.h |
GetTypeHash(const FPCGPinReference &)
| Name | GetTypeHash |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Compute/PCGComputeCommon.h |
| Include Path | #include "Compute/PCGComputeCommon.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Compute/PCGComputeCommon.cpp |
uint32 GetTypeHash
(
const FPCGPinReference & In
)
GetTypeHash(const FPCGISMCBuilderParameters &)
| Name | GetTypeHash |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Helpers/PCGActorHelpers.h |
| Include Path | #include "Helpers/PCGActorHelpers.h" |
uint32 GetTypeHash
(
const FPCGISMCBuilderParameters & Key
)
GetTypeHash(const FPCGRuntimeGenerationRadii &)
| Name | GetTypeHash |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGCommon.h |
| Include Path | #include "PCGCommon.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/PCGCommon.cpp |
uint32 GetTypeHash
(
const FPCGRuntimeGenerationRadii & InGenerationRadii
)
GetTypeHash(const FPCGPartitionActorRecord &)
| Name | GetTypeHash |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGCommon.h |
| Include Path | #include "PCGCommon.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/PCGWorldActor.cpp |
uint32 GetTypeHash
(
const FPCGPartitionActorRecord & In
)