| CleanupRadiusMultiplier |
double |
Multiplier on the GenerationRadius to control the distance at which runtime generated components will be cleaned up. |
PCGCommon.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Runtime Generation"
- Meta=(UIMin="1.0", ClampMin="1.0")
|
| GenerationRadius |
double |
The distance (in centimeters) at which the component will be considered for generation by the RuntimeGenerationScheduler. |
PCGCommon.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Runtime Generation"
|
| GenerationRadius102400 |
double |
|
PCGCommon.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Runtime Generation"
|
| GenerationRadius12800 |
double |
|
PCGCommon.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Runtime Generation"
|
| GenerationRadius1600 |
double |
|
PCGCommon.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Runtime Generation"
|
| GenerationRadius204800 |
double |
|
PCGCommon.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Runtime Generation"
|
| GenerationRadius25600 |
double |
|
PCGCommon.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Runtime Generation"
|
| GenerationRadius3200 |
double |
|
PCGCommon.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Runtime Generation"
|
| GenerationRadius400 |
double |
|
PCGCommon.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Runtime Generation"
|
| GenerationRadius51200 |
double |
|
PCGCommon.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Runtime Generation"
|
| GenerationRadius6400 |
double |
|
PCGCommon.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Runtime Generation"
|
| GenerationRadius800 |
double |
|
PCGCommon.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Runtime Generation"
|