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API > API/Plugins > API/Plugins/PCG
| Name | FPCGSkinnedMeshComponentBuilderParams |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Helpers/PCGActorHelpers.h |
| Include Path | #include "Helpers/PCGActorHelpers.h" |
Syntax
struct FPCGSkinnedMeshComponentBuilderParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPCGSkinnedMeshComponentBuilderParams() |
Helpers/PCGActorHelpers.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bTransient | bool | Helpers/PCGActorHelpers.h | ||
| Descriptor | FPCGSoftSkinnedMeshComponentDescriptor | Helpers/PCGActorHelpers.h | ||
| NumCustomDataFloats | int32 | Helpers/PCGActorHelpers.h | ||
| SettingsCrc | FPCGCrc | Helpers/PCGActorHelpers.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FPCGSkinnedMeshComponentBuilderParams& Other |
Helpers/PCGActorHelpers.h |