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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements > API/Plugins/PCG/Elements/UPCGStaticMeshSpawnerSettings
Syntax
UPROPERTY&40;BlueprintReadWrite, EditAnywhere, Category&61;Settings&41;
FName OutAttributeName
Remarks
Attribute name to store mesh SoftObjectPaths inside if the output pin is connected. Note: Will overwrite existing data if the attribute name already exists.