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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements > API/Plugins/PCG/Elements/UPCGDataFromActorSettings
- UPCGSettings::HasDynamicPins()
- UPCGDataFromActorSettings::HasDynamicPins()
References
| Module | PCG |
| Header | /Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGDataFromActor.h |
| Include | #include "Elements/PCGDataFromActor.h" |
virtual bool HasDynamicPins&40;&41; const
Remarks
If the node has any dynamic pins that can change based on input or settings