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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements > API/Plugins/PCG/Elements/UPCGBlueprintSettings
- UPCGSettings::ApplyDeprecationBeforeUpdatePins()
- UPCGBlueprintSettings::ApplyDeprecationBeforeUpdatePins()
References
| Module | PCG |
| Header | /Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGExecuteBlueprint.h |
| Include | #include "Elements/PCGExecuteBlueprint.h" |
| Source | /Engine/Plugins/Experimental/PCG/Source/PCG/Private/Elements/PCGExecuteBlueprint.cpp |
virtual void ApplyDeprecationBeforeUpdatePins
&40;
UPCGNode &42; InOutNode,
TArray< TObjectPtr< UPCGPin >> & InputPins,
TArray< TObjectPtr< UPCGPin >> & OutputPins
&41;
Remarks
UpdatePins will kick off invalid edges, so this is useful for moving edges around in case of pin changes.